pub(super) const STALL_TIMEOUT: Duration;Expand description
How long the end of a connection waits for a client which takes nothing
of what the server sends, like the rest of the output, the status of a
session and the close, before the connection gets ended. A slow client
gets all of it, only one which stopped reading gets dropped, see
Activity::until_stalled. Not too short: the kernel wakes up a write
which waits for the client only once a third of the send buffer drained,
which can take a while with a send buffer of a few MiB and a slow
client.