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ClientRx

Struct ClientRx 

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pub(super) struct ClientRx {
    stdin: Receiver<Stdin>,
    resize: Receiver<Option<Bytes>>,
    too_large: CancellationToken,
    stdin_taken: Activity,
}
Expand description

What the input of a client hands to the loop of its session.

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§stdin: Receiver<Stdin>§resize: Receiver<Option<Bytes>>§too_large: CancellationToken

Cancelled once the client sent a message larger than the server takes, which fails the session.

§stdin_taken: Activity

Touched whenever the container took a part of the stdin, at the clean close of the client, and while the runtime starts an exec process with stdin. The stdin before the close gets forwarded until the container did not take any of it for STDIN_FLUSH_TIMEOUT.

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